Surprise Intervention (Event idea)

Here’s one for you Dm’s that want your party to make contact with an NPC adventuring party The players are in an encounter that isn’t quite going their way, but isn’t going to be a loss. As they fight they start to hear people approach from behind their flank. As the players prepare however they …

Mystery Cook (event idea)

Here’s one for you DM’s that want the start of something. The players are just leaving from training/sidequest/dungeoneering/etc, when they are caught by surprise. In front of them will be plates of food, each plate equalling the current amount of players. If the players check out the food, they will find that it smells great,  …

Paralyzing touch (spell idea)

Here’s one for you DM’s that want your players to have an attack to make their enemies stop attacking. Lvl:3 Casting time: Action Range: Touch Components: Something that can cause paralysis  Duration:  1 turn + every time from failed con save (+1 from when it’s succeeded)  Component: T Spell description: This spell is for the …

Flying fish migration (World event idea)

Here’s one for you DM’s that want a nice environmental world event, that lead to many unique scenarios.  Once a year, for over a two week period, the avian fish makes it’s migration form local rivers, to a secluded lake up on the top of a mountain, in order to mate. During this time it’s …

Fight To the top of the mountain (One-shot idea/Sidequest idea)

Here’s one for you Dm’s that want the journey to be 80% of the battle (& the battle ontop to be the other 20%) The players  come to a town, & as they stroll about, many bad things start happening. After every event of one of these bad things happening, the person who has had …

Pepperoni or petrification (one-shot idea)

Here’s one for you dm’s that want a non-serious one-shot based around a quite absurd concept Once a year, every year, the ancient red dragon who rules the world, ask the great towns & cities to appease them. Who ever fails to appease the dragon, will have their whole town petrified! But the world has …

Movement Attacks (Game mechanics idea)

Here’s one for you DM’s that want to expand the amount of ways your players can attack enemies. Movement attacks, attacking while on the go/at the end of the go. The goal of this mechanic is too allow ways for players to spend their movement & actions simultaneous, to allow for expanded room for more …

Fort Fortified (side quest idea)

Here’s one for you Dm’s that want a side quest based around building a fort. The players are searching around a town & they come across a group of 5 or so people trying to build something. Once the players walk by, a bang sound comes from it, closely followed by a swear. If the …

Illusion interrupter (item idea)

Here’s one for you Dm’s that want an item that prevents illusion. Appearance: A short mace looking like metal rod. A yellowish blue light blinks from the tip of the top Description: This rod, made by an anti-magic fighter, makes all illusions within a 30ft rang of it disappear. The reason why this is, is …

Elemental Attribution (spell idea)

Here’s one for you DM’s that want a spell to make your players deal Lvl: 3 Casting time: Action Range: Self Components: An item that relates to the element effecting the weapon Duration: Length of battle (If outside of battle, then concentration of spell caster) Spell description: Flaming swords, acidit arrows, thunder lances… have you …

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